project/game/ai/defence/enemy_analyzer.py |
190 |
12 |
0 |
94% |
project/game/ai/defence/main.py |
486 |
58 |
0 |
88% |
project/game/ai/defence/yaku_analyzer/atodzuke.py |
30 |
2 |
0 |
93% |
project/game/ai/defence/yaku_analyzer/chinitsu.py |
72 |
5 |
0 |
93% |
project/game/ai/defence/yaku_analyzer/honitsu.py |
74 |
3 |
0 |
96% |
project/game/ai/defence/yaku_analyzer/honitsu_analyzer_base.py |
26 |
0 |
0 |
100% |
project/game/ai/defence/yaku_analyzer/tanyao.py |
23 |
0 |
0 |
100% |
project/game/ai/defence/yaku_analyzer/toitoi.py |
55 |
1 |
0 |
98% |
project/game/ai/defence/yaku_analyzer/yaku_analyzer.py |
18 |
0 |
0 |
100% |
project/game/ai/defence/yaku_analyzer/yakuhai.py |
23 |
0 |
0 |
100% |
project/game/ai/discard.py |
104 |
0 |
0 |
100% |
project/game/ai/hand_builder.py |
552 |
48 |
0 |
91% |
project/game/ai/helpers/defence.py |
197 |
6 |
0 |
97% |
project/game/ai/helpers/kabe.py |
45 |
0 |
0 |
100% |
project/game/ai/helpers/possible_forms.py |
99 |
0 |
0 |
100% |
project/game/ai/helpers/suji.py |
45 |
0 |
0 |
100% |
project/game/ai/kan.py |
89 |
4 |
0 |
96% |
project/game/ai/main.py |
147 |
10 |
0 |
93% |
project/game/ai/open_hand.py |
55 |
1 |
0 |
98% |
project/game/ai/open_hand_v2.py |
55 |
1 |
0 |
98% |
project/game/ai/placement.py |
262 |
64 |
0 |
76% |
project/game/ai/riichi.py |
213 |
69 |
0 |
68% |
project/game/ai/statistics_collector.py |
48 |
0 |
0 |
100% |
project/game/ai/strategies/chinitsu.py |
105 |
12 |
0 |
89% |
project/game/ai/strategies/common_open_tempai.py |
64 |
16 |
0 |
75% |
project/game/ai/strategies/formal_tempai.py |
35 |
14 |
0 |
60% |
project/game/ai/strategies/honitsu.py |
192 |
10 |
0 |
95% |
project/game/ai/strategies/main.py |
278 |
21 |
0 |
92% |
project/game/ai/strategies/tanyao.py |
118 |
5 |
0 |
96% |
project/game/ai/strategies/yakuhai.py |
135 |
5 |
0 |
96% |
project/game/ai/strategies_v2/chinitsu.py |
105 |
14 |
0 |
87% |
project/game/ai/strategies_v2/common_open_tempai.py |
64 |
20 |
0 |
69% |
project/game/ai/strategies_v2/formal_tempai.py |
35 |
16 |
0 |
54% |
project/game/ai/strategies_v2/honitsu.py |
192 |
16 |
0 |
92% |
project/game/ai/strategies_v2/main.py |
279 |
64 |
0 |
77% |
project/game/ai/strategies_v2/tanyao.py |
118 |
10 |
0 |
92% |
project/game/ai/strategies_v2/yakuhai.py |
152 |
24 |
0 |
84% |
project/game/player.py |
205 |
10 |
0 |
95% |
project/game/table.py |
160 |
6 |
0 |
96% |
project/utils/cache.py |
10 |
0 |
0 |
100% |
project/utils/decisions_constants.py |
19 |
0 |
0 |
100% |
project/utils/decisions_logger.py |
47 |
6 |
0 |
87% |
project/utils/general.py |
53 |
3 |
0 |
94% |